Sunday, May 22, 2011

Fruit Skate Skateboard Jump

Not totally happy with this, but these are some new Fruit Skate illustrations of Alex in various poses (pushing, jumping and standing) on his skateboard.

The hardest part with these is trying to keep the character look consistent in each drawing, which I don't think I really got right. But the purpose for which these illustrations will be used for they will be okay, since you wont see them side by side like this.

Monday, May 16, 2011

Fruit Skate Home Screen

So here's the idea I had planned for the Fruit Skate piece I uploaded earlier. I knew that I was going to have text elements added on to it, which I was I left the background not as busy as I felt it would be too much.

The logo was actually made up with a vector graphic I bought from Shutterstock here which I modified in Illustrator. The buttons was created by myself with the cog in the Options button being a free vector graphic I downloaded from here.

As this was also designed with the iPad in mind, I kept the buttons fairly large for fingers to touch. I'm thinking maybe the Play Game button should be a different colour to the rest, but not sure. Also the size of this is the actual size it would appear in an iPad (1024 x 768 res), and it's the size I will be making the Flash interactive design at.

Edit: I ended up changing the Play Game button colour to make it stand out more.

Sunday, May 15, 2011

Fruit Skate Characters New

So Here's the finished version of the Fruit Skate characters I posted earlier. I'm thinking of drawing a close up of their faces, so when a player selects one of the characters, I can put the full figure with a large headshot next to it. Then perhaps add a character name or something.

Anyway I'll work all that out when I start assembling this in Flash, which will be pretty soon.

Friday, May 13, 2011

Life Drawing session - part 5

Ahh my final Life Drawing session for the semester, so sad :(

These are scanned in order of completion as well, so the first row and the first 2 of the second row are all 1 minute sketches, then you go into longer 3 minute poses. That is the general process as well, start of which short, gesture type poses to get you warmed up and get into the longer poses.

It's also interesting with these is everything is happening so fast generally, you don't have time to sharpen your pencil, so towards the end my line work becomes really broad and soft looking which I like as well. With any Life Drawing it's better to use a softer lead like a 2B than hard lead, to get these flowing lines happening.

Tuesday, May 10, 2011

Fruit Skate Characters

Another work in progress. This time with the Fruit Skate characters. I'm thinking of adding 2 more characters, maybe another guy and girl. Not sure yet, but think 4 would look better in game than 2.

Friday, May 6, 2011

Life Drawing session - part 4

Sketches from this weeks life drawing session. Next week will be the last session for the semester. Kinda sad since I enjoyed these life drawing sessions a lot. I also think they helped my artwork a lot as well.

Thursday, May 5, 2011

Fruit Skate Revision Final

Finished version of my Fruit Skate piece which I finished today. There will be a new logo and some additional text pieces added to this, but thought I'd post up the finished colours without the text elements added.

I went back to my original colouring style with this piece which I think works really well. This is one of those pieces where everything just came together well. Like the background girl for example, that came from me just turning off the flats leaving just the shadows showing which I thought looked really awesome, so I used that in the final. Originally she was to be coloured in colours similar to the guy in front.

I'm also really happy with the green background. I think it helps pop the guy with the nice contrast to the red.

Tuesday, May 3, 2011

Fruit Skate Revision Progress

Here's a new work in progress picture and again, it's an updated Fruit Skate piece.

Going on from my previous post, I wasn't too happy with the overall pose, since I did want to work in another character somehow. So this is how this piece came about.

Each character here is being drawn on separate layers so I can move and scale each figure when I'm done into the final composition. At the moment, the guy is probably a bit too big for this type of shot where you have small figures with a large figure in the background.

There's a few other issues which I need to work on as well, such as working out if I should include some foreground elements to the guy so he's not just floating in the air. Overall I'm happy with the progress.