Showing posts with label uni work. Show all posts
Showing posts with label uni work. Show all posts

Thursday, June 2, 2011

Sketches and a storyboard

I'm finishing up my first semester here and I'm currently busy finishing up the last 2 assignments in different subjects. One of the subjects is Drawing for Design, which is the class which had all the life drawing models.

Anyway the final assignment is all based around a suitcase, and one of the tasks was to do a short storyboard featuring the suitcase and a human figure in some way. So I did the story below.


If I had more panels, I probably would have had him getting dressed etc. but we were limited to 8 panels.

One of the other parts was to do an exploded diagram of the suitcase, which I used an isometric grid on.


Another part was to do some environment sketches of the suitcase in different locations. Now I found this hard to do, so I just did some quik 15-30 second sketches of people with bags in everyday environments. I ended up doing these with a copic marker.


Sunday, May 22, 2011

Fruit Skate Skateboard Jump


Not totally happy with this, but these are some new Fruit Skate illustrations of Alex in various poses (pushing, jumping and standing) on his skateboard.

The hardest part with these is trying to keep the character look consistent in each drawing, which I don't think I really got right. But the purpose for which these illustrations will be used for they will be okay, since you wont see them side by side like this.

Monday, May 16, 2011

Fruit Skate Home Screen


So here's the idea I had planned for the Fruit Skate piece I uploaded earlier. I knew that I was going to have text elements added on to it, which I was I left the background not as busy as I felt it would be too much.

The logo was actually made up with a vector graphic I bought from Shutterstock here which I modified in Illustrator. The buttons was created by myself with the cog in the Options button being a free vector graphic I downloaded from here.


As this was also designed with the iPad in mind, I kept the buttons fairly large for fingers to touch. I'm thinking maybe the Play Game button should be a different colour to the rest, but not sure. Also the size of this is the actual size it would appear in an iPad (1024 x 768 res), and it's the size I will be making the Flash interactive design at.

Edit: I ended up changing the Play Game button colour to make it stand out more.

Sunday, May 15, 2011

Fruit Skate Characters New


So Here's the finished version of the Fruit Skate characters I posted earlier. I'm thinking of drawing a close up of their faces, so when a player selects one of the characters, I can put the full figure with a large headshot next to it. Then perhaps add a character name or something.

Anyway I'll work all that out when I start assembling this in Flash, which will be pretty soon.

Tuesday, May 10, 2011

Fruit Skate Characters


Another work in progress. This time with the Fruit Skate characters. I'm thinking of adding 2 more characters, maybe another guy and girl. Not sure yet, but think 4 would look better in game than 2.

Thursday, May 5, 2011

Fruit Skate Revision Final

Finished version of my Fruit Skate piece which I finished today. There will be a new logo and some additional text pieces added to this, but thought I'd post up the finished colours without the text elements added.

I went back to my original colouring style with this piece which I think works really well. This is one of those pieces where everything just came together well. Like the background girl for example, that came from me just turning off the flats leaving just the shadows showing which I thought looked really awesome, so I used that in the final. Originally she was to be coloured in colours similar to the guy in front.

I'm also really happy with the green background. I think it helps pop the guy with the nice contrast to the red.

Tuesday, May 3, 2011

Fruit Skate Revision Progress

Here's a new work in progress picture and again, it's an updated Fruit Skate piece.

Going on from my previous post, I wasn't too happy with the overall pose, since I did want to work in another character somehow. So this is how this piece came about.

Each character here is being drawn on separate layers so I can move and scale each figure when I'm done into the final composition. At the moment, the guy is probably a bit too big for this type of shot where you have small figures with a large figure in the background.

There's a few other issues which I need to work on as well, such as working out if I should include some foreground elements to the guy so he's not just floating in the air. Overall I'm happy with the progress.

Saturday, April 30, 2011

Fruit Skate Revision

Here's something I'm working on at the moment. This is part of a bigger picture for my Fruit Skate game. The final version of this will be the home screen image that you'll see when you start the game.

So I'll be finishing this up, then putting it into Flash to make up a working mock of how the game would work. The actual game graphics wouldn't be this detailed, but since this is the home screen I figured I could get more detail crazy.

I'm still deciding what to do with the background, if I should add in another character, or just do a shot of the in game environment in an interesting perspective.

Thursday, March 10, 2011

Some drawing exercises

Haven't been posting much since I've started the new semester for university, this time at a new uni. The best thing about this new course is it's more art focused than my old degree I was doing, so I am enjoying it a lot more.

Here is a drawing exercise we had to do, which is a short animated gif of 7 drawings of my hand going from open to close. I'm pretty happy with how it came out, seeing how it's not done like traditional animation with light boxes to make sure everything is smooth, but rather just drawing each hand separate then combined in Photoshop and hope it works lol

The other exercise we had to do was to draw a bike from memory, then draw a bike from observation.